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The positive and negative perspectives of video games
Many people, and children in particular, enjoy playing computer games. While I accept that these games can sometimes have a positive effect to the user, I believe that they are more likely to have a harmful impact.
One the one hand, video games can be both entertaining and educational. Users, or gamers, are transported into virtual worlds which are often more exciting and engaging than real-world pastimes. These games encourage imagination and creativity, as well as concentration, logical thinking and problem solving, all of which are useful skills outside gaming context. Furthermore, it has been shown that computer simulation games can improve users' motor skills and help to prepare them for real-world tasks, such as flying a plane.
However, I would argue that these benefits are outweighed by those drawbacks. Gaming can be highly addictive because users are constantly given scores, new targets and frequent rewards to keep them playing. Many children now spend hours each day trying to progress through the levels of a game or to get a higher score than their friends. This type of addiction can have effects ranging from lack of sleep to problems at school, when homework was sacrificed for a few more hours on the computer or console.The rise in obesity in recent years has also been linked in part to the sedentary lifestyle and lack of exercise that often accompany gaming addiction.
In conclusion, it seems to me that the potential dangers of video games are more significant than the possible benefits.